Java Lessons
In the last decade, the IT field has become one of the most promising areas of activity. Programmers are in demand on the labor market and receive high salaries. Understanding this, many people set a goal: to learn one of the programming options. One of the common languages is Java – its popularity is due to the relative simplicity and wide possibilities of application.
The base in 60 minutes
The hour-long lesson is designed for those who want to get “everything at once.” No programming language can be fully learned in such a short period of time, but the lecture gives the opportunity for beginners to get acquainted with basic definitions, theses and to answer two important questions: “Is there traction for coding?” and “Is it worth starting an in-depth study of Java? Also suitable for students who want to refresh their knowledge before the exam on a thematic subject.
Video for beginners
OOP (object-oriented programming) should be understood before you start learning Java – to understand the syntax of the language and how it works. The series of videos lasts less than four hours. During this time, the author will introduce the viewer to the basics: variables, classes, arrays, inheritance. The words are accompanied by code writing and demonstration of his work in the compiler.
Hello World
The course includes over four hundred tutorials on basic aspects of Java. A huge number of clips is due to the thorough explanation of the information: only the first three lessons are devoted to installing the necessary graphical shell and displaying the phrase “Hello, world! At the same time the author tries not to overload the viewer: videos are devoted to one theme maximum and rarely last more than fifteen minutes. By the end of lessons the viewer must learn to write their own software.
Java for Beginners
The project is characterized by consistency and simplicity. The author does not skip the slightest detail and explains to the audience literally every symbol in the written code. In the first master class, he comments on the writing of the classic “Hello, world!” program, explaining the content with real-life examples familiar to anyone. Later he pays attention to writing code using loops, inheritance and constructors, and to common bugs that interfere with the operation of the software.